RECOIL is a viewer of pictures in native formats of Amiga, Atari 8-bit, Atari Portfolio, Atari ST, Atari Falcon, Commodore 64, Macintosh 128K, MSX, SAM Coupé and ZX Spectrum computers.

Currently the project includes:

  • recoil2png - portable command-line converter to PNG files

  • RECOILWin - viewer for Windows

  • thumbnail provider for Windows Explorer (install with a *.MSI installer)

  • Linux GNOME thumbnailer (install recoil-2png first, then recoil-thumbnailer)

  • plugin for OS X Quick Look (to install: open recoil-3.1.0-osx.dmg, drag RECOIL.qlgenerator to QuickLook, then re-log or run qlmanage -r)

  • plugin for XnView

  • (de)coder for ImageMagick

  • plugin for Imagine

  • plugin for Paint.NET

  • application for Android (also available in Google Play)

  • HTML 5 based viewer

RECOIL is also included in the "Formats" IrfanView plugin.

RECOILWin
Thumbnails in Windows Explorer
OS X Quick Look
Thumbnails in Nautilus
Android viewer

Supported file formats

Amiga

ACBM

"Amiga Continuous Bitmap".

HAM6

"Hold-And-Modify 6", 4096 colors.

HAM8

"Hold-And-Modify 8", 16777216 colors.

IFF, LBM

"Interchange File Format" / "Interleaved Bitmap", compressed.

Atari 8-bit

256, AP2

80x96, 256 colors.

4MI

"AtariTools-800" 4 mono missiles 2x240 each.

4PL

"AtariTools-800" 4 mono players 8x240 each.

4PM

"AtariTools-800" 4 mono players 8x240 each plus 4 mono missiles 2x240 each.

A4R

"Anime 4ever", 80x256, 16-level grayscale, compressed.

ACS

"AtariTools-800" 4x8 font, 4 colors.

AGP

"AtariTools-800" graphic.

ALL

"Graph", 160x192, 5 colors.

AP3, APV, DGI, DGP, ILC

"Digi Paint", 80x192, 256 colors, 2 frames.

APC, PLM

"Any Point, Any Color" / "Plama 256", 80x96, 256 colors.

APL

"Atari Player Editor", up to 16 16x48 frames, 4 colors.

APP

80x192, 256 colors, 2 frames, compressed.

ART

"Ascii-Art Editor", up to 64x24 characters, mono.

ART

"Artist" by David Eaton, 160x80, 4 colors.

BG9, G09

160x192, 16-level grayscale.

BGP

"Bugbiter APAC239i", 80x239, 256 colors, 2 frames.

BKG

"Movie Maker" background, 160x96, 4 colors.

CCI

"Champions' Interlace", 160x192, 2 frames, compressed.

CHR

"Blazing Paddles" font, mono.

CIN

"Champions' Interlace", 160x192 or 160x200, 2 frames.

CPR

"Trzmiel", 320x192, mono, compressed.

DIN

320x192, 10 colors, 2 frames.

DLM

"Dir Logo Maker", 11x16 characters, mono.

DRG

"Atari CAD", 320x160, mono.

ESC

"EscalPaint", 80x192, 256 colors, 2 frames.

FNT

8x8 font, mono.

FWA

"Fun with Art", 160x192, 128 colors.

G10

"Graphics 10", up to 80x240, 9 colors.

G11

"Graphics 11", up to 80x240, 16 colors.

GHG

"Gephard Hires Graphics", up to 320x200, mono.

GR7

"Graphics 7", up to 160x120, 4 colors.

GR8

"Graphics 8", up to 320x240, mono.

GR9

"Graphics 9", up to 80x240, 16-level grayscale.

HIP

"Hard Interlace Picture", 160x200, grayscale, 2 frames.

HPM

"Grass' Slideshow", 160x192, 4 colors, compressed.

HR

256x239, 3 colors, 2 frames.

HR2

320x200, 5 colors, 2 frames.

ICE

"Interlace Character Editor" font, 2 frames.

ICN

"ICE CIN", 160x192, 80 colors, 2 frames.

IGE

"Interlace Graphics Editor", 128x96, 16 colors, 2 frames.

IMN

"ICE MIN", 160x192, 80 colors, 2 frames.

ING

"ING 15", 160x200, 7 colors, 2 frames.

INP

160x200, 7 colors, 2 frames.

INT

"INT95a", up to 160x239, 16 colors, 2 frames.

IP2

"ICE PCIN+", 160x192, 45 colors, 2 frames.

IPC

"ICE PCIN", 160x192, 35 colors, 2 frames.

IR2

"Super IRG 2", 160x192, 25 colors, 2 frames.

IRG

"Super IRG", 160x192, 15 colors, 2 frames.

IST

"Interlace Studio", 160x200, 2 frames.

JGP

"Jet Graphics Planner", 8x16 tiles, 4 colors.

LEO

"Larka Edytor Obiektów trybu $4+", 8x16 tiles, 5 colors.

LUM

"Technicolor Dream" luminance, 80x96, 16-level grayscale.

MAX

"XL-Paint MAX", 160x192, 2 frames, compressed.

MBG

"Mad Designer", 512x256, mono.

MCH

"Graph2Font", up to 176x240, 128 colors.

MCP

"McPainter", 160x200, 16 colors, 2 frames.

MCS

160x192, 9 colors.

MGP

"Magic Painter", 160x96, 4 colors with optional rainbow effect.

MIC

"Micro Illustrator" / "Graphics 15" , up to 160x240, 4 colors.

MIC

"AtariGraphics", 160x192, 4 colors.

MIS

"AtariTools-800" missile, 2x240, mono.

NLQ

"Daisy-Dot" 19x16 font, mono.

PIC

"Koala MicroIllustrator", 160x192, 4 colors, compressed.

PLA

"AtariTools-800" player, 8x240, mono.

PMD

"PMG Designer" by Henryk Karpowicz.

PZM

"Pryzm Artist", 80x192, 256 colors, 2 frames.

RAW

"XL-Paint MAX", 160x192, 16 colors, 2 frames.

RGB

"ColorViewSquash", up to 160x192, 3 frames.

RIP

"Rocky Interlace Picture", up to 320x239, 1 or 2 frames.

RM0

"Rambrandt", 160x96, 99 colors.

RM1

"Rambrandt", 80x192, 256 colors.

RM2

"Rambrandt", 80x192, 104 colors.

RM3

"Rambrandt", 80x192, 128 colors.

RM4

"Rambrandt", 160x192, 99 colors.

SGE

"Semi-Graphic logos Editor", 40x24 characters, mono.

SHC

"SAMAR Hi-res Interlace with Map of Colours", 320x192, 2 frames.

SHP

"Blazing Paddles" shape table, mono.

SHP

"Movie Maker" shapes, 160x96, 4 colors.

SIF

"Super-IRG" 4x8 font, 4 colors, 2 frames.

SPC

"The Graphics Magician Picture Painter", 160x192, 128 colors.

SXS

16x16 font, mono.

TIP

"Taquart Interlace Picture", up to 160x119, 2 frames.

VZI

"VertiZontal Interlacing", 160x200, grayscale, 2 frames.

WND

"Blazing Paddles" window, up to 160x192, 4 colors.

XLP

"XL-Paint", 160x192 or 160x200, 7 colors, 2 frames, compressed.

Note
Artist, AtariGraphics, Magic Painter and Rambrandt had no default extensions, so I made them up. Documentation for Rambrandt suggests RM0-RM4 for the compressed files, I also use them for the raw format.

Atari Portfolio

PGC

240x64, mono, compressed.

PGF

240x64, mono.

Atari ST

ART

"Art Director", 320x200, 16 colors.

BL1

"DEGAS Elite" block, 16 colors.

BL2

"DEGAS Elite" block, 4 colors.

BL3

"DEGAS Elite" block, mono.

BRU

"DEGAS Elite" brush, 8x8, mono.

CA1

"CrackArt", 320x200, 16 colors, compressed.

CA2

"CrackArt", 640x200, 4 colors, compressed.

CA3

"CrackArt", 640x400, mono, compressed.

CPT

"Canvas", compressed.

DOO

"Doodle", 640x400, mono.

GFB

"DeskPic".

ICN

"DEGAS Elite" icon, mono.

IFF

"Interchange File Format", compressed.

IMG

"GEM Bit Image", compressed.

MPP

"Multi Palette Picture", up to 416x273, 1 or 2 frames.

NEO

"NEOchrome".

PAC

"STAD", 640x400, mono, compressed.

PC1

"DEGAS Elite", 320x200, 16 colors, compressed.

PC2

"DEGAS Elite", 640x200, 4 colors, compressed.

PC3

"DEGAS Elite", 640x400, mono, compressed.

PCS

"PhotoChrome", 320x199, 1 or 2 frames, compressed.

PI1

"DEGAS", up to 416x560, 16 colors.

PI2

"DEGAS", 640x200, 4 colors.

PI3

"DEGAS", 640x400, mono.

SPC

"Spectrum 512", 320x199, 512 colors, compressed.

SPS

"Spectrum 512 (Smooshed)" , 320x199, 512 colors, compressed.

SPU

"Spectrum 512", 320x199, 512 colors.

TN1

"Tiny Stuff", 320x200, 16 colors, compressed.

TN2

"Tiny Stuff", 640x200, 4 colors, compressed.

TN3

"Tiny Stuff", 640x400, mono, compressed.

TNY

"Tiny Stuff", compressed.

XIMG

"Extended GEM Bit Image", compressed.

Atari Falcon

DC1, DGC

"DuneGraph", 320x200, 256 colors, compressed.

DEL

"DelmPaint", 320x240, 256 colors, compressed.

DGU, DG1

"DuneGraph", 320x200, 256 colors.

DPH

"DelmPaint", 640x480, 256 colors, compressed.

FTC

"Falcon True Color", 384x240, 65536 colors.

GOD

"GodPaint", 65536 colors.

PI4, PI9

"Fuckpaint", 320x240 or 320x200, 256 colors.

TRP

"EggPaint", 65536 colors.

TRU

"IndyPaint", 65536 colors.

C64

4BT

"GoDot", 320x200, 16 colors.

64C

8x8 font, mono.

AAS

"Art Studio", 320x200, 16 colors.

AFL

"AFLI-editor v2.0" by Topaz Beerlin, 296x200, 16 colors.

AMI

"Amica Paint", 160x200, 16 colors, compressed.

ART

"Art Studio", 320x200, 16 colors.

BFLI

"Big FLI", 148x400, 16 colors.

BML

"FLI Graph 2.2" by Blackmail", 148x200, 16 colors.

CDU

"CDU-Paint", 160x200, 16 colors.

CHE

"Cheese", 160x200, 16 colors.

CWG

"Create with Garfield", 160x200, 16 colors.

DD

"Doodle", 320x200, 16 colors.

DLP

"Drazlace", up to 320x200, 2 frames, compressed.

DOL

"Dolphin Ed", 160x200, 16 colors.

DRL

"Drazlace", up to 320x200, 2 frames.

DRP

"Drazpaint", 160x200, 16 colors, compressed.

DRZ

"Drazpaint", 160x200, 16 colors.

ECI

"ECI Graphic Editor", 296x200, 2 frames.

ECP

"ECI Graphic Editor", 296x200, 2 frames, compressed.

FD2

"FLI Designer", 148x200, 16 colors.

FFLI

148x200, 2 frames.

FGS

"Fun Graphics Machine", 320x200, mono.

FLI

"Flexible Line Interpratation", 148x200, 16 colors.

FPT

"Face Painter", 160x200, 16 colors.

FUN, FP2

"Funpaint", 296x200, 2 frames, compressed.

GCD

"Gigacad", 320x200, mono.

GG

"Koala Painter", 160x200, 16 colors, compressed.

GIG

"Gigapaint", 160x200, 16 colors.

GIH

"Gigapaint", 320x200, mono.

GUN, IFL

"Gunpaint", 296x200, 2 frames.

HBM, HIR

Hires-Bitmap, 320x200, mono.

HED

"Hi-Eddi", 320x200, 16 colors.

HFC

"Hires FLI" by Crest, 296x112, 16 colors.

HIM

"Hires Manager" by Cosmos, 296x192, 16 colors, compressed.

HLF

"Hires Interlace" by Feniks; 320x200, 2 frames.

HPC

"Hi-Pic Creator", 320x200, 16 colors.

IHE

"Interlace Hires Editor", 320x200, 3 colors, 2 frames.

IPH

"Interpaint", 320x200, 16 colors.

IPT

"Interpaint", 160x200, 16 colors.

ISM

"Image System", 160x200, 16 colors.

JJ

"Doodle", 320x200, 16 colors, compressed.

KOA

"Koala Painter", 160x200, 16 colors.

LP3

"Logo Painter 3/3+", 160x400, 4 colors.

MCI

"Truepaint", 320x200, 2 frames.

MIL

"Micro Illustrator", 160x200, 16 colors.

MLE

"Multi-Lace Editor", 320x56, 10 colors, 2 frames.

MON

"Mono Magic", 320x200, mono.

OCP

"Advanced Art Studio", 160x200, 16 colors.

P64

"Picasso 64", 160x200, 16 colors.

PI

"Blazing Paddles", 160x200, 16 colors.

PMG

"Paint Magic", 160x200, 16 colors.

RP

"Rainbow Painter", 160x200, 16 colors.

RPM

"Run Paint", 160x200, 16 colors.

SAR

"Saracen Paint", 160x200, 16 colors.

VIC

Generic C64, up to 320x200, 16 colors.

VID

"Vidcom 64", 160x200, 16 colors.

Macintosh 128K

MAC

"MacPaint", 576x720, mono, compressed.

MSX

SC2, GRP

"Screen 2", 256x192, 15 colors.

SC8

"Screen 8", 256x212, 256 colors.

SR8

"Graph Saurus", 256x212, 256 colors, compressed.

SAM Coupé

SCS4

"Mode 4", 256x192, 16 colors.

ZX Spectrum

3

256x192, 8 colors, 3 frames.

ATR

Attributes, 256x192, 15 colors.

CH4

4x8 font, mono.

CH6

6x8 font, mono.

CH8

8x8 font, mono.

HLR

Attributes Gigascreen, 256x192, 2 frames.

IFL

Multicolor 8x2, 256x192, 15 colors.

IMG

GigaScreen, 256x192, 2 frames.

MC

Multicolor 8x1, 256x192, 15 colors.

MG1

"MultiArtist", 256x192, 2 frames.

MG2

"MultiArtist", 256x192, 2 frames.

MG4

"MultiArtist", 256x192, 2 frames.

MG8

"MultiArtist", 256x192, 2 frames.

RGB

256x192, 8 colors, 3 frames.

SCR

256x192, 15 colors.

ZXP

"ZX-Paintbrush", 256x192, 15 colors.

"2 frames" above means the picture is composed of two quickly alternating frames so that a human perceives more colors (for example black alternated with gray looks like dark gray). On Atari 8-bit and Commodore 64 this technique is commonly (but incorrectly) referred to as "interlace". On ZX Spectrum it is called "gigascreen". Likewise, "3 frames" means three different alternating pictures and more flickering.

You can find some sample files in examples.zip.

Feedback

If you are interested in the RECOIL project, please subscribe its mailing list. This list is for users and developers. Once you subscribe, you can post comments, ideas and questions about RECOIL.

You may submit bugs here (log in required).

History

RECOIL 3.1.0 (2014-06-25)
New formats
  • Commodore 64: GoDot (*.4BT), *.VIC, FLI Designer (*.FD2), Multi-Lace Editor (*.MLE)

  • ZX Spectrum: *.3

  • Macintosh 128K: MacPaint (*.MAC)

  • MSX: *.SC2, *.GRP, *.SC8, Graph Saurus (*.SR8)

  • SAM Coupe: *.SCS4

New ports
  • OS X Quick Look plugin.

  • GNOME 3 thumbnailer.

  • Linux *.DEB and *.RPM binary packages.

Android changes
  • Search filenames using on-screen keyboard.

  • Added file information and About boxes.

  • Don’t reset the gallery on orientation change.

Other changes
  • Disable per-line background color in the Funpaint (FUN) format.

  • Reset RECOILWin zoom after a large image is open.

RECOIL 3.0.0 (2014-02-26)

RECOIL is a continuation of the First Atari Image Library (FAIL) project. In addition to the Atari 8-bit/Portfolio/ST/Falcon formats, RECOIL decodes Amiga, Commodore 64 and ZX Spectrum files.

Other changes from FAIL 2.0.2:

  • New ports: Android, Paint.NET plugin.

  • New Atari 8-bit formats: BGP, DGI, LEO, LUM, SIF.

  • The default Atari 8-bit palette is now Altirra’s PAL.

  • The XnView plugin is now a single file and requires XnView 2.11 or newer.

FAIL 2.0.2 (2013-09-15)

New formats: Interlace Character Editor font (ICE), GEM Bit Image (IMG), Multi Palette Picture (MPP).

This is the last release of FAIL. But don’t worry! We are just renaming our project to Retro Computer Image Library (RECOIL), because we are going to support formats from 8-bit and 16-bit machines other than Atari. Stay tuned!

FAIL 2.0.1 (2013-04-24)

Added Atari 8-bit formats: IP2, IMN, ICN, DIN, IRG, IR2, VZI. Added "DEGAS Elite" icon (ICN). Fixed decoding of IPC. Thumbnail provider implemented for Windows 2000/XP. Fullscreen mode in HTML 5.

FAIL 2.0.0 (2013-02-15)

Library rewritten from C to the Ć programming language. This made it possible to create the HTML 5 port. The rewrite included code clean-up and bug fixes in decoding of RIP, TIP, SGE, HR2, AGP, AP3/APV/DGP/ESC/ILC/PZM, APP, CIN, CCI. Added new formats: ICE PCIN (IPC), Daisy-Dot font (NLQ), PMG Designer (PMD), AtariTools-800 font (ACS), PhotoChrome (PCS), HPM, MCS, Anime 4ever (A4R), DuneGraph compressed (DGC, DC1), Canvas compressed (CPT), Interchange File Format (IFF), DEGAS Elite block (BL1, BL2, BL3), DEGAS Elite brush (BRU). Added auto-detection of Atari STE 4096-color palette. FAILWin and XnView show the computer family of the file format. FAILWin shows the number of alternating frames. The win64 package is now sufficient on 64-bit Windows, there’s no need to install the win32 package. Reduced CPU and memory usage in fail2png.

FAIL 1.4.0 (2012-11-28)

Added Atari Falcon formats: Fuckpaint (PI4, PI9), DuneGraph (DGU, DG1), EggPaint (TRP), IndyPaint (TRU), GodPaint (GOD), Falcon True Color (FTC), DelmPaint (DEL, DPH). Added Atari ST formats: Spectrum 512 Smooshed (SPS), DeskPic (GFB), 416x560 DEGAS (PI1). Created plugin for Imagine (might be interesting for Total Commander users, as Imagine includes a Total Commander plugin). Reduced CPU and memory usage in Windows thumbnail provider, ImageMagick and XnView.

FAIL 1.3.0 (2012-07-23)

Added Atari ST formats: DEGAS (PI1, PI2, PI3), DEGAS Elite (PC1, PC2, PC3), NEOchrome (NEO), Spectrum 512 (SPU, SPC), Tiny Stuff (TNY, TN1, TN2, TN3), STAD (PAC), CrackArt (CA1, CA2, CA3), Doodle (DOO), Art Director (ART). Added Atari Portfolio formats (PGF, PGC). More Atari 8-bit formats: Atari Player Editor (APL), Artist (ART), Ascii-Art Editor (ART), Atari CAD (DRG), AtariTools-800 (AGP, PLA, MIS, 4PL, 4MI, 4PM), ING 15 (ING), Lepix dialect of CIN, raw images (GR7, G10, G11). Fixed non-interlaced RIP modes. FAILWin extended with "First/Last file in directory", "Skip files on error". Narrow pictures were cropped in FAILWin.

FAIL 1.2.0 (2011-12-16)

Added decoding of ColorViewSquash (RGB), Blazing Paddles (CHR, SHP, WND), Magic Painter (MGP), Mad Designer (MBG), AtariGraphics (MIC), Fun with Art (FWA), Rambrandt (RM0, RM1, RM2, RM3, RM4), XL-Paint (XLP), XL-Paint MAX (MAX), SHIMC (SHC), Graph (ALL), APP View (APP), Semi-Graphic logos Editor (SGE), Dir Logo Maker (DLM), Movie Maker (BKG, SHP), BG9, G09, The Graphics Magician Picture Painter (SPC). Improved decoding of all RAW and MIC, some RIP and FNT files. Added APV extension for the AP3 format. Created GNOME thumbnailer (for Linux file browser Nautilus). You may drag&drop files to the FAILWin window. GR8 wasn’t registered in ImageMagick.

FAIL 1.1.0 (2011-04-18)

Fixed decoding of ILC, AP3, RIP, PIC, CPR, HIP and CIN. Added support for MCH, IGE, 256, AP2, JGP, DGP, ESC, PZM, IST and RAW. Created Windows thumbnail provider. Fixed user interface issues in FAILWin. Fixed compilation errors with the new libpng. Updated installation for new ImageMagick. Moved source code from SVN to Git.

FAIL 1.0.1 (2010-08-25)

Windows setup has been created. A coder for ImageMagick has been created. MCP, GHG and HR2 formats are supported. Build process has been improved.

FAIL 1.0.0 (2009-08-25)

Initial release.

Authors

Piotr Fusik

Idea, programming.

Adrian Matoga

Programming.

Petri Pyy

OS X Quick Look plugin.

Paweł Szewczyk

Icons, testing.

Peter Dell

Testing.

Mariusz Rozwadowski

Commodore 64 expertise, testing.

Sławomir Śledź

Testing.

Monika Wesołowska

Testing.